95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
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// -*- mode: C++; c-indent-level: 4; c-basic-offset: 4; tab-width: 8 -*-
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//
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// support.cpp: Rcpp R/C++ interface class library -- unit tests
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//
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// Copyright (C) 2013 Dirk Eddelbuettel and Romain Francois
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//
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// This file is part of Rcpp.
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//
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// Rcpp is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// Rcpp is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Rcpp. If not, see <http://www.gnu.org/licenses/>.
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#include <Rcpp.h>
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using namespace Rcpp ;
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// [[Rcpp::export]]
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List plus_REALSXP(){
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return List::create(
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NA_REAL + NA_REAL,
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NA_REAL + 1.0,
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1.0 + NA_REAL
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);
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}
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// [[Rcpp::export]]
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List times_REALSXP(){
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return List::create(
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NA_REAL * NA_REAL,
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NA_REAL * 1.0,
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1.0 * NA_REAL
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);
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}
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// [[Rcpp::export]]
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List divides_REALSXP(){
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return List::create(
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NA_REAL / NA_REAL,
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NA_REAL / 1.0,
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1.0 / NA_REAL
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);
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}
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// [[Rcpp::export]]
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List minus_REALSXP(){
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return List::create(
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NA_REAL - NA_REAL,
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NA_REAL - 1.0,
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1.0 - NA_REAL
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);
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}
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// [[Rcpp::export]]
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List functions_REALSXP(){
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return List::create(
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NumericVector::create(
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exp( NA_REAL ),
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acos( NA_REAL ),
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asin( NA_REAL ),
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atan( NA_REAL ),
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ceil( NA_REAL ),
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cos( NA_REAL ),
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cosh( NA_REAL ),
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floor( NA_REAL ),
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log( NA_REAL ),
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log10( NA_REAL ),
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sqrt( NA_REAL),
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sin( NA_REAL ),
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sinh( NA_REAL ),
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tan( NA_REAL ),
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tanh( NA_REAL ),
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fabs( NA_REAL ),
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Rf_gammafn( NA_REAL),
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Rf_lgammafn( NA_REAL ),
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Rf_digamma( NA_REAL ),
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Rf_trigamma( NA_REAL )
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) , NumericVector::create(
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Rf_tetragamma( NA_REAL) ,
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Rf_pentagamma( NA_REAL) ,
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expm1( NA_REAL ),
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log1p( NA_REAL ),
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Rcpp::internal::factorial( NA_REAL ),
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Rcpp::internal::lfactorial( NA_REAL )
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)
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);
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}
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